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VISITS


A PEEK INTO AWARD WINNING DESIGN
What actually makes something “good design”?
Not aesthetics alone. Not novelty.
Walking through the exhibit of Compasso d’Oro winners, a pattern starts to emerge.
Somewhere between removing friction, shaping behaviour, and anticipating need, these objects do something most design doesn’t: they work without explanation.
This is that pattern, told visually.

Daniel Isler
Jun 242 min read
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